Frozen Bubble arcade game with colorful animated penguin eyecandy.

frozen-bubble-logoFrozen Bubble is a full-featured, colorful animated penguin eyecandy, 50 levels of 1p game, hours and hours of 2p game, professional quality 20-channels musics, 15 stereo sound effects, 7 unique graphical transition effects 

Frozen-Bubble is a clone of the popular "Puzzle Bobble" game, in which you attempt to shoot bubbles into groups of the same color to cause them to pop.


It features 100 single-player levels, a two-player mode, music and striking graphics. 

The game mainly consists of firing randomly chosen bubbles across the board. If the shoot ends up having a clump of at least 3 bubbles of the same color, they all pop.


If some bubbles were sticked only on the popping clump, they fall. In 1-player mode, the goal is to pop all the bubbles on the board as quickly as possible. In 2-players or network mode, you have to get your opponent to "die" before you.

The default controlling mechanism is through the keyboard, but you can play with a joystick or a joypad.

Features include:

    100 levels of 1 player games
    Hours and hours of 2 player games
    Network multiplayer
    Level editor
    3 professional quality 20-channel music
    15 stereo sound effects
    8 unique graphical transition effects
    8 unique logo eye-candies


Installing Frozen-Bubble.
By Linux distributions:
  • Mandriva: urpmi frozen-bubble
  • Debian/Ubuntu: apt-get install frozen-bubble
  • Fedora Core: FC5 and up, in official Extras repository
  • openSUSE: check here
  • Gentoo: emerge sync && echo "games-arcade/frozen-bubble ~arch" >> /etc/portage/package.keywords && echo "media-libs/sdl-pango ~arch" >> /etc/portage/package.keywords && emerge frozen-bubble where ~arch is your architecture (x86 or amd64 etc)
    NB: USE-flag mikmod must be enabled in media-libs/sdl-mixer, ifi not the building process crashes and emerge asks the user to reemerge media-libs/sdl-mixer with proper use-flags.
  • Slackware: read that
Unofficial latest Frozen-Bubble for old Mandriva:
  • May work back until 2006 i586: frozen-bubble-2.2.0-0.1.20060mdk.i586.rpm [ Download ] - and probably libSDL_Pango1-0.1.2-1mdk.i586.rpm [ Download ]
Ports:
Ports are not supported/endorsed by the original Frozen-Bubble team.
Dependencies:
The game has been written in Perl/SDL and developed on a Mandriva Cooker Gnu/Linux distribution. You will need:
  • Perl: the most popular scripting language out there
  • SDL: the "standard" cross-platform multimedia C library
  • SDL_image: an image file loading library for SDL
  • SDL_mixer: a multi-channel audio mixer library for SDL
  • sdlperl: glue between perl and SDL; FB2 has been validated with versions 1.20.0, 1.20.3, 2.1.2 and 2.1.3 (upcoming 2.2.1 will be using new API in version 2.5x)
  • SDL_Pango: glue between Pango and SDL (SDL_Pango is currently unsupported and needs a small API patch to work with Frozen-Bubble)
Stable sourcecode:
Screenshots.
 
frozen_bubble
Frozen_Bubble_2_-_Level_editor
frozen_bubble_2_-_single_player
FrozenBubble
Frozen-Bubble
frozen-bubble
frozen-bubble-1
frozen-bubble-3


 
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About Giampaolo Rossi.

Fond of computer and video games. Stay informed of the latest news on games for Linux and Android. The future of gaming is in Linux. All you need to know about How to play Windows games on Linux.
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